

That’s covered by the other major new feature that allows for mappable checkbox inputs. Speed and stability are important, but they aren’t the most sexy feature to list. The bottom graph shows what happened in between textures as the processor wasn’t working as hard. If you look at the CPU/Memory widget I’ve posted at right, it pegged all of my processor cores when rendering a large texture. This change does bring more speed and allows Filter Forge to use as much memory as is available when rendering large textures. I’ve done all of my testing in the 64-bit version of Corel PHOTO-PAINT X6.

First is that the plug-in is now fully 64-bit if you are using a 64-bit host application. So while they may not be flashy, they are a huge deal. I’ve asked several times just to make sure I’m not missing anything and they’ve stressed that the two big chances required major changes to the code.
#IS FILTER FORGE 6 64 BIT SOFTWARE#
Unlike some software upgrades, you won’t find a huge list of changes.
#IS FILTER FORGE 6 64 BIT UPGRADE#
Keep in mind that I’ve been a paying user for several versions now and I would have happily paid for the upgrade if I hadn’t gotten the offer I couldn’t refuse. Yes, I got the free upgrade and I’ve been able to use it the last few days. There were no criteria about what to write, just share my thoughts. If I would write a few words about the upcoming Filter Forge 6, they would give me an upgrade for free. I got an e-mail recently from the folks who make Filter Forge.
